

One of the more interesting weapons is the head of an Assaultron that you can charge and fire. There are new Tesla weapons and armor that can chain lightning to other foes, but they end up being weaker than many of the other weapons you’ve acquired (depending on when you’re playing Automatron – minimum level 15). But, it’s merely touched upon and then forgotten. Again, the DLC would have benefitted from longer stretches of time to allow better understanding of this cultish Raider side-faction, to learn how they think and act. But, soon you’ve run through the level and it’s over. When you journey into a Rust Devil lair, you witness a particularly striking set of robot imagery complete with human skulls. In addition to the Mechanist’s robots, the DLC adds a sub-folder faction called the Rust Devils, which are essentially pre-existing Wasteland raiders that have captured robots and re-programmed them for their own purposes, or adopted robot armor to be more resistant to damage. I built a robot named Steve who floats around with a permanent happy expression in an attempt to lift up my spirits as I traveled the bleak wasteland. Customizable heads and paint jobs have already led the Fallout 4 community to recreate famous robots from films and television such as Bender from Futurama and Wall-E. You acquire most of the parts from the robots you’ve destroyed. If you have the necessary parts, you can build a robot equipped with any measure of weapon, faster or slower mobility or more storage capacity. The feature’s core is bizarre given how many companions Fallout 4 throws at you, but it’s an interesting addition and adds another layer to the crafting and building capability. The main feature of Automatron DLC is the ability to build your own companions/friends that accompany you in the Commonwealth. It’s all surface-level and never goes more in-depth than the Mechanist being an antagonist with a theme and a gimmick – in more ways than one. Or is it you who is terrorizing the wasteland and the Mechanist the hero? The story hints at many of these themes and messages but never really does anything with them.

What follows is a fast-travel quest around the wasteland to find a way into the Mechanist’s base to end its reign of terror. When you speak with her, she laments the loss of her friends and recruits you for her quest of vengeance against the Mechanist. They all go down the same and you’re introduced to a robot named Ada. The DLC begins with you receiving a distress call from a traveling caravan under attack by new robots called Swarmbots, Servomechs and Junkbots. The first foot forward of the Fallout 4 DLC adds a bevy of new features and a new story line, but isn’t a Season Pass seller. At the time of this review, three pieces of DLC will be released for Fallout 4 including one that will take players to a post-apocalyptic Maine ($24.99).
#FALLOUT 4 EDITING AUTOMATRONS SERIES#
When it was finally released, the game was lauded for its scope and improvements but criticized for its lack of depth in the role-playing mechanics that fans of the series grew accustomed to. NOTE: This was played on the PlayStation 4įallout 4, released last year, was one of the most anticipated games of 2015, and its add-on/downloadable content (DLC) has been just as eagerly awaited.
